Monday, June 17, 2013

Dragons, the sick tricks

1. Ancient Sacred Wyvern



Drop Dragosack, normal summon Veiler, tune for the Wyvern, attack. You deal 7300 damage, which means even Forbidden Chalice on Dragosack can end the game. The damage is too much for anything to handle, because opponent won't be confident summoning any monster with 2100 ATK or less in ATK position

2. Armory Arm


Drop Dragosack, make tokens, summon a tuner, make Armory Arm. Now Dragosack can attack over anything at 3500 or less, dealing a guaranteed 3600 damage.

Sicker: Equip Armory Arm to opponent's monster with 2000 or more ATK. Summon some more dragons and ram into it. Armory Arm will deal damage to YOUR OPPONENT, so 2600 (Dragosack) + 2800 (Blaster) + 2600 (Tidal) can end the game quickly

And you can also equip Armory Arm to Trident Dragion. It's a little hard to do (you need Reborn or Redox effect to summon the second tuner), but it's just like BLS + Armory OTK

3. Colossal Fighter



Opponent Maxx "C"? Make Colossal Fighter, then use Armory Arm (yes, Colossal-Armory OTK) or Forbidden Chalice on opponent's monster. From there just ram Colossal Fighter into that monster, let your opponent draw until he/she loses by game mechanic

And he can also bring back your/your opponent's Crimson Blader. However, this rarely happens because with Blader in graveyard, Colossal will be at 2900 ATK, quite hard to be destroyed by battle

4. Karakuri Shogun mdl 00 "Burei" and Gaia Dragon the Thunder Charger



















They have the same primary use: Chopping through the Dragosack tokens. 2600 damage is respectable, trust me. Dragons can easily put 5000ish damage on board, so some early damage may change the tempo of the game

So, that's some of it! I'll come back to this later on

Until next time xD

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