The reason is, it's the only deck that can operate the way its owner wants it to be. What's fun about Spellbook? Same things to do every duel will just be like Secret - Magician - Master - more shit (and when Judgment comes out, just fuck yourself) Yeah you may argue sometimes it gets bad hands, but the consistency of 3 Books of Secret, 3 Books of Master and 3 Magician of Books (and 3 Books of Judgment) is just ridiculous. You'll probably have to try to have bad hands lol. I tried the deck, and it's just... stupid, because winning game 1 seems way too easy
Verz, or Evilswarm, is at least more friendly. But how is it different from Dino Rabbit after all? Summon boss and protect it with traps, I hate that kind of deck (Six Samurai, Dino Rabbit, Evilswarm)
Fire Fist is a good deck, especially when the unreleased cards come out. But, if you followed my blog for long enough, I never play control-based deck. Sometimes the deck gets massive pluses from a Rescue Rabbit play, but I still don't like the deck for a reason: dependence on spell/traps. Having searches is good, but totally relying on searching is not that good when we have 3 Mystical Space Typhoons and 3 Dust Tornados flying around
Anything else? The Elemental Dragons are of my type too, but I want to wait more because it seems that Konami will be printing a lot of their support cards soon
And here is the deck:
Monster [26]
3 Deep Sea Diva
3 Atlantean Dragoons
2 Atlantean Marksman
2 Atlantean Heavy Infantry
3 Mermail Abyssmegalo
3 Mermail Abyssteus
1 Mermail Abyssleed
3 Mermail Abysslinde
3 Mermail Abysspike
2 Mermail Abyssgunde
1 Gorz
Spell [10]
3 Salvage
3 Mystical Space Typhoon
1 Dark Hole
1 Heavy Storm
1 Monster Reborn
1 Pot of Avarice
Trap [5]
3 Abyss-Sphere
2 Abyss-Squall
Side deck is temporarily for DN so it's pretty stupid
So the meta will be: Mermail, Fire Fist, Evilswarm, Spellbook, and maybe some random Samurais and such stupid decks
Now take a look at siding against those deck
- Fire Fist: Just stop the monster effect. Fiendish Chain, Effect Veiler, Breakthrough Skills are good choice. Forbidden Lance is incredible against this deck, and some more MST/Dust Tornado could also help
- Evilswarm: Snowman Eater, Ryko, Night Assailant, Penguin Soldier, Fossil Dyna Pachycephalo, DD Warrior Lady, Grand Mole, I mean every monster of level 4 or lower that can kill Ophion. More Dust and MST is also needed too
- Spellbook: Droll & Lock Bird will cause some minus, Imperial Iron Wall stops the whole deck (No Book of Fate, no Justice, no High Priestess), just be aware of Breaker the Magical Warrior
- Mermail: Soul Drain, Fissure, Cosmos
I suppose the format will be about massive card trading, with every deck has the ability to make huge pluses (aside from that lockdown deck - Evilswarm). It's like that Inzektor - WindUp - Rabbit - Dragons, with Spellbook is like Wind-Up (first turn OP), Evilswarm in Rabbit's place (obviously), Fire Fist is the new Inzektor (popping and plussing), and Mermail is the new Chaos Dragon (slow start, total rush mid-game, many many special summons)
...
..
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Which means it will be another bad format lol
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